It’s less aggressive when you zoom in or out the map and the world in Factoriodownload game with the mouse wheel!
You can drag by using Ctrl + left click in order to fast entity transfer if you are trying to insert or extract the item.
The deconstruction planner “trees only” filter to “trees/rocks only” is modified.
The lab speed info in the description will include the researched speed bonus.
It’s available for you to detect the sprite quality defaults to High when it is at least 2.7 GB RAM instead of 1.7.
Aside from that, you can do that with video memory usage defaults to All when at least 1.5 GB VRAM.
Bugfixes
The statistics window of Factoriomultiplayer game like electric/ production/ kills will change the direction to move and stay away from being partially offscreen.
Fixed the bug that keypad “/*-+, enter and delete” were not usable in the text box if they are assigned to the controls
Fixed the issue that power poles could be created at any distance by mining click-and-drag
Fixed marking underground belt output for the deconstruction that would not block inputting from pushing more objects into the appropriate part
Fixed “Read Stopped Train” checkbox that would not show the correct value
The entities with a burner energy source that would indicate the wrong power consumption are fixed.
Fixed the production achievements that could not be acquired
Issues that related to achievements such as raining bullets, logistic network embargo, and much more when were not marked as gained properly are fixed.
The productivity bonus on mining drills even they do not get any effect on them will be shown.
GUI shortcuts that did not work when colliding with other ones are fixed.
The electric network visualization on the chart that showed the electric pole from other surfaces is fixed.
Fixed the bug that non- ASCII input was not possible on Linux
Fixed the error when loading a save that including a folder contained only the subfolders without files
Fixed the issue where swinging axe when you attacked might spawn mining particles of a tree or a resource patch nearby
Fixed signals built by robots on the location that did not match the suggested direction
Fixed X11 focus events
Fixed trains that would not leave the disabled station when the next stopping place in the schedule was the same
Fixed the train stops in Factorio download game that would not import as string appropriately
Fixed requester chests that would give numbers larger than 2,147,483,647 as negative values
Fixed logging in with the email in updater set the username to the own email address
Modding
The electric boiler that did not work is fixed.
Fixed the Int mod setting error display message that would not show the upper limit in a way that is true
Scripting
Fixed the problem when cloning Factorio multiplayer blueprint books that could not copy the label or the active index
Fixed the issue that inoperable entities could not be rotated
LuaItemStack::trees_only to trees_and_rocks_only is changed.
LuaEntity::loader_type write together with LuaFlowStatistics::on_flow() are added.
Fixed the trouble of Lua documentation for DeciderCombinatorParameters and CircuitCondition
Fixed the bug that passing invalid arguments to LuaGame::take_screenshot would cause desync