In order to perfect any shortcomings in the game, Factorio 0.15.18 was released on 2 June after the previous version one day. The update includes some important bugfixes and one change. It just introduces a few key points but necessary to bring back to you and other players a better experience during their match. Hope these improvements will help you solve your existing matters!
There are only two advances in bugfixes which allow the game run smoother.
Fixed the problem in which wire connections were not maintained in the tightspot campaign
Fixed the issue when many different crashes on macOS involved with the logistic counts
Next, we will move to the modding. It gives you effective modifications.
The default value of “allow_custom_vectors” in the inserter prototype has been altered to true. From that, the vanilla inserters start to set it to the incorrect explicitly.